Press kit
Everything you need to write about or stream M.E.C.H. Questions or keys: support@oakbitgames.com.
Fact sheet
| Developer | Oakbit Games (solo developer) |
|---|---|
| Based in | The Netherlands |
| Release date | [RELEASE DATE] |
| Platforms | Android first; iOS and Steam planned |
| Genre | Robot combat, vehicle builder, PvP |
| Language | English |
| Discord | discord.gg/cV254JBzFp |
Description
Short: M.E.C.H is a robot combat game where you build your own battle machine part by part and fight in gritty arenas, solo, against other players and with your crew, without pay-to-win.
Long: In M.E.C.H, players design combat robots from chassis, wheels, armour, battery and weapons, then test them in realistic arenas full of hazards and bosses. Energy matters: batteries do not recharge mid-battle, so every loadout is a trade-off. Players climb from Bronze to Titan in asynchronous PvP, and crews of up to 20 pilots battle three times a week in Turf War to control a city's buildings.
Features
- Build robots from seven part slots, each with its own tiers
- Battery system that makes energy a tactical choice
- Element bosses that unlock parts for the Omni Reactor
- Asynchronous PvP with five leagues
- Crews and Turf War: capture six buildings in 24-hour wars
- Weekly scenarios, Boss Rush and weekly modifiers
- Fair by design: no pay-to-win, ads only by choice, visible crate odds
About the developer
Oakbit Games is the one-person studio of [LEGAL NAME], a developer from the Netherlands who builds games alongside his day job. M.E.C.H is made with AI as a programming partner, while every design choice is his own. The aim is simple: games that are fair to players and fun for years.
Downloads
M.E.C.H logo, screenshots and trailer follow closer to release.
Use
Streaming and video content of M.E.C.H is welcome, including on monetised channels. Screenshots and logos may be used in coverage of the game.
